March 2, 2012
Written by Jim Dalrymple
Chris Buffa for Industrygamers.com:
“The biggest mistake a developer can make when starting iOS development is to expect he or she will reach a hundred thousand users just because there are millions of iPhone users. Reaching the 100k milestone is hard as hell.”
There is a lot in this feature worth reading – developers talk about the problems they face with third-party publishers, issues with overambitious game design, and some of the problems associated with PR, such as dealing with shady sites that charge for reviews.
Written by Jim Dalrymple
Steve Wildstrom for TechPinions:
But even without knowing the details of the new iPad–which I will call the iPad 3 even though Apple may not–it’s possible to assess some of its impact on the industry.
Steve goes through the tablet market, Android model, personal cloud and carriers.
Written by Jim Dalrymple
I was looking through Bobby Solomon’s Desktop Wallpaper Project last night and there is something for everyone here. You can even download versions for the iPhone and iPad.
Written by Jim Dalrymple
Dave Caolo goes over a few of the functions the iPad home button does besides take you to the home screen.
Written by Jim Dalrymple
New York Post:
Apple is pitching the idea of offering channels as apps for its devices, including its Apple TV set-top box. It’s unclear whether it would group the apps together and charge a fee — similar to a cable-TV subscription — or offer the channels on an a la carte basis.
I would definitely buy these channel apps.
Written by Jim Dalrymple
Mark Willis:
But nobody’s perfect. Here are a couple of specific things I wish Apple products did better, that I haven’t really heard others discuss. (Maybe they just have the good manners not to whine in public? But I digress.)
I was chuckling at the problems he brings up because they happen to me too. Interesting solutions he proposed.
Written by Jim Dalrymple
Lex Friedman:
To the average user, the two new security technologies coming to OS X this year—sandboxing and Gatekeeper—should be virtually invisible. But they could be all too visible to more advanced users, particularly those who use AppleScript and Automator.
Lots of people had questions about how AppleScript would interact with Mountain Lion’s security features. Lex has some answers.
Written by Jim Dalrymple
It is far too easy to emotionally default to negativity on the Internet. Whether it’s fueled by anti-social behavior, a perceived intrusion upon one’s curated garden of content and opinion, or some sort of basic personal distaste, we are all too frequently treated to a stinging assault on a person or corporate entity on Twitter and the like.
I’ve been guilty of this from time to time.
Written by Jim Dalrymple
Brian Caulfield for Forbes:
If true, that’s quite a turnabout, for Apple. On a conference call with investors in late 2010, former Apple Chief Executive Steve Jobs derided the idea of an 8-inch tablet.
Written by Jim Dalrymple
Lauren Goode for AllThingsD:
The New York City Taxi and Limousine Commission has approved a proposal to deploy Square payments technology in 30 taxicabs as part of a test phase that will begin in a few weeks.
Exciting news for the San Francisco-based payment company, which has made huge inroads in the past year. Square uses a reader that plugs into the headphone jack of an iPad, iPhone or Android device and free software to process credit card payments. It’s also another shot across the bow of Verifone, a credit card payment processing giant that competes with Square and the company that currently offers payment processing services for New York City taxis.
Written by Jim Dalrymple
Dave Eisenberg for BostInno:
Terrafugia, based in Woburn [MA] and founded in 2006 by MIT trained aeronautical engineers will debut the Transition® Roadable Aircraft (that’s a street legal airplane to my plebeian friends) at the 2012 New York International Auto Show.
At $279,000, this isn’t going to pop up in everyone’s driveway any time soon. But it’s a neat idea that’s getting a lot closer to reality than most “flying car” designs ever do.
Written by Jim Dalrymple
So the bookmarklet now sports a completely new design that’s highly visible at every screen size, and works in more browsers, too.
The new version also supports multi-page articles. I didn’t even have to do anything, it just updated. I use Instapaper every single day and love it.
Aspyr on Thursday announced the release of Company of Heroes Complete: Campaign Edition – a World War II-themed real time strategy game originally developed by Relic Entertainment. It costs $49.99 and is available through download services including the Mac App Store and Aspyr’s GameAgent.com.

Company of Heroes Complete: Campaign Edition combines the single-player campaigns of the original game alone with two expansions, Tales of Valor and Opposing Fronts.
You lead squads of Allied soldiers into battle against Nazi Germany through the D-Day invasion of Normandy and beyond. You control three separate armies through six campaigns – a total of more than 50 hours of gameplay, according to Aspyr. A completely destructible environment means you can reshape the battlefield as you use terrain and buildings to your advantage.
System requirements call for Mac OS X 10.6.8 or 10.7.2 or later, Intel Core 2 Duo 2.4GHz or faster, 2GB RAM, ATI Radeon HD 2600 or Nvidia GeForce 8600 or better 3D graphics with 256MB VRAM.
Written by Jim Dalrymple
Hazel watches whatever folders you tell it to, automatically organizing your files according to the rules you create. It features a rule interface similar to that of Apple Mail so you should feel right at home.
My desktop is begging for this app.
If you’re an aspiring foodie or just someone who wants to commemorate that pie or roast you’ve made with some photo images worth the trouble, Lauren Crabbe offers some practical advice over at Macworld. A seven-panel slideshow offers some suggestions for how to compose your food shots a bit more artfully, what sort of lens to select, how to adjust your camera settings and more.
Written by Jim Dalrymple
Steve Lohr for the New York Times:
Remember when you were willing to wait a few seconds for a computer to respond to a click on a Web site or a tap on a keyboard? These days, even 400 milliseconds — literally the blink of an eye — is too long, as Google engineers have discovered. That barely perceptible delay causes people to search less.
Google’s research indicates that people will visit a Web site less frequently if it’s slower than a competitor’s page to load by 250 milliseconds. This is important to keep in mind for anyone doing Web publishing these days, as this isn’t just a factor of how powerful your servers are, but how well laid out your pages are, how optimized the graphics are, and how quick the ads are to load.
Written by Jim Dalrymple
This silly plan by AT&T has been out for a few days but Matt Alexander summed up my feelings nicely:
Although AT&T might frame this as innovation, such maneuvering is transparently self-serving. Evidently tired of having the customer blame them for high costs and decreasing data allowances, AT&T can place the blame elsewhere.
Written by Jim Dalrymple
There are so many considerations in design, color being only one.
Written by Jim Dalrymple
Federico Viticci posted his in-depth review of the app. Great stuff.
I’m very happy to announce that as of March 1, 2012, The Loop has joined exclusive ad network, The Deck. You can see ads from The Deck on the right hand side of every page on the site.
Being part of The Deck allows me to keep The Loop focused on what’s important — the content. It also allows me to show relevant ads from top notch companies without impeding your reading experience.
Since The Loop went through its major redesign in September 2011, many of you wrote saying how much better the reading experience is. I truly appreciate that. Joining The Deck will preserve and strengthen that experience.
With the move to The Deck, I am joining some of the greatest sites on the Web including Daring Fireball, Marco Arment, Laughing Squid, Khoi Vinh and Jason Kottke, among many others.
The Deck, like The Loop, is about delivering a quality Web experience. I am committed to bringing that to you with my writing and the way I choose to present advertising on the site.
I hope you will take a minute and visit the advertisers when you see something that interests you.
Don’t forget, we also have $3 monthly memberships available for individuals (with a full text RSS feed) and exclusive weekly RSS sponsorships where companies and developers can reach The Loop’s readers.
Thank you for your continued support.
Written by Jim Dalrymple
Interesting stuff from Jason Kottke.
Written by Jim Dalrymple
With 400 live acoustic grooves to inspire any songwriter looking for a strong rhythmic foundation, this collection takes the atttiude of rock and pop and infuses it with the groove-centric vibe of funk.
Beta Monkey makes the best drum loops in the business. These are real drums, recorded in a studio with a drummer.