Which microphone should I use for podcasting? ∞
Dave Hamilton isn’t just a very experienced podcaster, he’s a very talented musician to boot. His advice here is very good.
Dave Hamilton isn’t just a very experienced podcaster, he’s a very talented musician to boot. His advice here is very good.
The lesson for you kids out there? DON’T PUSH THE RED BUTTON!
Looking back, it’s clear how uninviting and offensive that language is to many people, not just women. It’s not something we’re proud of. We are sorry about the message that was conveyed then. We don’t support or condone sexism at Klout, and our culture today has matured from what it was then.
This is now
We’ve come a long way since that spring. Today, we are over 65 Kloutlaws, 20 percent of whom are women…
Kudos to Klout for owning the problem, accepting responsibility and moving on.
But…”Kloutlaws?” Really?
Every year I walk away from NAMM with a product I felt was the best at the show — I saw that today. It’s called the Sound Control 6 from DiabloFX.
Digital stompboxes that model effects are great for guitar players, but many guitarists would rather use their traditional analog gear. Sound Control allows you to use your analog pedals, but you can also make presets and activate them wirelessly with the foot switch.
Basically, you put up to 6 analog pedals in Sound Control and connect them to the unit. Each preset (a total of four) has an on and off switch for each pedal connected. On Preset “A” you want an Overdrive and Chorus pedal, you flip the switch for those. From that point on when you stomp on preset “A” your pedal choice will be activated. You choose your pedals like that for each of the presets and you’re done.
This is a very cool piece of hardware and something I have to get.
Nitrozac & Snaggy explain how AAPL stock value is determined.
Back in the 70s and 80s, Atari Inc. created dozens of coin-op games that were designed to hook players in, take their money, and by the end, have them beg to play one more time.
Nolan Bushnell described these games as “Easy To Learn, Tough To Master,” and they were the genesis of the today’s casual and mobile game market.
With Atari’s impending bankruptcy and sale, it’s time they looked back at some of their little known coin-ops that could be translated into hit mobile and downloadable games. Who knows, some of these could be hits for the company’s next owner!
I remember putting quarters into all of these.
Lou Reed, New Order and Wu-Tang Clan are playing too. Wish I could go.
As if the Hopper thing wasn’t bad enough.
For a much smaller number of apps that are using Facebook to either replicate our functionality or bootstrap their growth in a way that creates little value for people on Facebook, such as not providing users an easy way to share back to Facebook, we’ve had policies against this that we are further clarifying today (see I.10).
Sounds like Twitter.
Earlier today Scott McNulty complained about the Apple Store. I love my Apple Store, even if I have to love it from a distance (the closest store is nearly an hour away).
The service I’ve gotten in there is consistently excellent, as it is at even the highest volume stores. Staff are always friendly and attentive when they’re not managing mobs of people. Even McNulty admits that Geniuses can make a very bad situation much better.
The company’s profit per square foot is the best in the retail business. Apple’s retail store profitability is ahead of premium luxury brands like Tiffany and Coach, or even wildly popular yoga outfitter Lululemon.
And that’s in part because of the mobs of people that Scott and I inflict ourselves upon. Many Apple retail stores are overpacked with people buying products, asking questions or having products serviced. Which makes being a grumpy misanthrope even more of a drag.
Apple’s addressed one problem McNulty talks about – getting the attention of a staff member long enough to buy a product – and made an app for that. If you’re already using an iPhone, just whip it out and buy stuff right off the store shelves without ever having to interact with a human at all. His wife’s solution – raising her hand – works too. So does shopping online.
I’d love a deserted Apple store, but Apple can’t really lower the density of customers in their store and maintain the same high profit per square foot. That requires a careful buildout, and Apple hasn’t leapt without looking like Gateway did many years ago. That story ended badly.
Apple Stores are busy but the service is still excellent and Apple’s made it easier to pay than ever. I don’t see the problem, outside of their (and society’s) absurd requirement that I wear some kind of leg covering.
May be NSFW.
Ben Bajarin, Techpinions:
A question I look at as I analyze specific companies is who is building a strategy to be a long term company. Many tech companies develop strategies and create corporate vision in the 3-5 year range. Many also don’t even go that far as they are only planning 1-2 years out. There are a rare few companies who strategize a bit longer and Apple is one of them.
If you are at all worried about what Apple’s stock valuation today means in the scheme of things, read Ben’s piece and then settle down.
By now you’ve probably figured out that most of my problems with the Apple Store can be traced to a general distaste for my fellow man.
This is a problem for me too. Also, pants.
Kevin Purdy, ITworld:
In October 2012, that Librarian of Congress, tasked with regularly reviewing and determining whether the exceptions to the DMCA are still valid, changed course from previous decisions in 2006 and 2010 and determined that, in short, there exists enough unlocked phones, carrier unlocking options, and other options for consumers, such that unsanctioned unlocking of cellphones no longer needed to be a protected right.
I attended a Fender VIP party last night and took some shots of the guitars they are showing off at NAMM.
Lots of news from one of my favorite pro audio companies today at NAMM.
Designed by API’s Saul Walker in the late 60’s, the 550A and 560 modular EQs featured Walker’s signature 2520 op-amp and proportional Q circuitry. For the API 500 Series EQ Plug-In Collection, UA’s industry-leading circuit modeling team expertly captured the filter shapes, band interactions, and unique filter amplifier clipping behaviors of vintage API 550A and 560 units to exacting detail. The result is tight, low-frequency imaging that gives users that legendary API punch.
With the addition of renowned Softube Amp Room plug-ins to the UAD platform, owners of UAD-2 DSP Accelerator hardware now have industry-leading guitar and bass amp modeling at their fingertips. And, when used with the award-winning Apollo Audio Interface, the Softube Amp Room plug-ins allow musicians and producers to jam, write, and record through stunning guitar or bass sounds with near-zero latency.
The original LA-2A hardware — still hand-built at UA headquarters in Scotts Valley, California — is an audio industry icon, bringing smooth, warm compression to anything it touches, especially vocals. With the new LA-2A Classic Leveler Plug-In Collection, Universal Audio modeled the entire electronic path of three highly coveted hardware units — “Silver,” “Gray,” and the original LA-2 model — providing the most authentic plug-in emulations available of this iconic compressor.
Among the new Apollo interface features slated for delivery in the first half of 2013 is multi-unit cascading, which combines two Apollo interfaces into a single elegant system via FireWire or Thunderbolt. Multi-unit cascading provides simultaneous use of 16 analog inputs / outputs, including eight Apollo mic preamps, plus 12 digital inputs and outputs — perfect for tracking a full band.
I did a review of the Flashback X4 Delay that allows you to beam TonePrints to the device using your iPhone. With the release of the TonePrint Editor you can create your own TonePrints.
Apogee Duet is an award-winning audio interface, headphone amp and MIDI interface making it easy to create professional recordings anywhere on your iPod touch, iPhone, iPad or Mac. With Apogee’s legendary digital audio conversion and world-class mic preamps, Duet is the best way to capture your music with incredible dimension and detail.
Another great Apogee product that I’ve used for a long time. Certainly worth a look if you’re recording.
The all new Apogee ONE is the first studio quality microphone and USB audio interface for iPad and Mac. ONE is designed for easily creating professional and amazing sounding recordings on your iPod touch, iPhone, iPad or Mac. Using Apogee’s premium AD/DA conversion, ONE produces pristine music, podcast, and voice-over recordings while also delivering audiophile quality sound to your headphones.
I have the original One from Apogee and it’s a great product. It’s compact, light and records high-quality audio.
Yes, I know. That’s absurd. And that’s how Wall Street works. What’s really broken with Apple? The company’s inability to surpass overinflated expectations. It’s as simple as that. Almost.
…
Revenue and profits are slowing down. They’re growing slower as a percentage over previous growth rates. Rates. Not actual numbers. Once a company hits $100-billion in annual revenue, growth of 20-percent requires another $20-billion in revenue in just a year. That kind of growth rate is difficult to maintain, regardless of how stellar the finances.
Some smart insights here. Worth a read.
Macworld has a nice summary of Tim Cook’s comments to analysts in their quarterly phone call yesterday. Pay particular attention to what Cook says about Mac sales.
“Today we have 24 carriers around the world that provide LTE for iPhone 5,” Mr. Cook said. “Next week, we’re adding 36 more carriers for LTE support. These carriers will be in countries that were previously not supporting LTE.”
Should help Apple move more iPhones to over 300 million subscribers in the countries where LTE support is available.
The company’s assets have been divided, pending final court approval: Sega agreed to purchase Relic (Company of Heroes), Koch Media has agreed to purchase Volition (Saint’s Row) and the Metro property, Crytek has agreed to buy Homefront, Take-Two will purchase the unannounced game Evolve, and Ubisoft will buy THQ Montreal and the South Park game.
Sounds like a lot of people are going to lose their jobs. Bad news.
Another way of looking at it is that Apple’s analysts did worse than the company this quarter, and the amateurs as a group did worse than the pros.
Philip Elmer-DeWitt’s post-game roundup of Wall Street analyst winners and losers and their prediction of Apple stock performance has become one of my favorite things to look for after an earnings call.
Larry Dignan, ZDNet:
Let’s hear it for cannibalization. The good news for Apple is that at least iPad sales at the expense of Mac revenue keeps the financials in the family.
“Cannibalization” is predicated on a big assumption – that customers buying iPads would buy Macs instead.
But is a tablet buyer really choosing between a tablet and a PC? We’re “Post PC,” remember?
Apple on Wednesday said it had record revenue of $54.5 billion and a record quarterly net profit of $13.1 billion for its fiscal 2013 first quarter.
During a recent industry analysis, experts also observed a broader consumer shift toward digital services, noting that many now look to find no-verification casinos with instant withdrawals to diversify their online activities.
The company sold a record 47.8 million iPhones in the quarter, compared to 37 million in the year-ago quarter, and also sold a record 22.9 million iPads during the quarter, compared to 15.4 million previously.
Apple sold 4.1 million Macs, compared to 5.2 million in the year-ago quarter, and it also sold 12.7 million iPods in the quarter, compared to 15.4 million previously. International sales accounted for 61 percent of the quarter’s revenue, according to the information released today.
“We’re very confident in our product pipeline as we continue to focus on innovation and making the best products in the world,” said Apple CEO Tim Cook.
Personally, I like Fender Strats the best. I don’t think of them as an acoustic company.
When Chris Broderick joined a revitalized Megadeth in 2008, fans were awestruck by his chops. Jackson now honors this metal stalwart with the Chris Broderick Pro Series Soloist, in six-string and seven-string models.
Trivium’s Corey Beaulieu is a true virtuoso and needs a guitar to keep up with his blindingly fast hands. That’s why Jackson is excited to honor him and Trivium fans alike with the Corey Beaulieu USA Signature KV, in six-string and seven-string models.
Megadeth’s Dave Ellefson is expanding his arsenal of signature bass models with the addition of the new David Ellefson Signature Kelly Bird Bass.
The limited edition Pro DKA Dinky, available in seven-string and eight-string models, features an arch-top alder body, bolt-on maple neck (flat-sawn) with graphite reinforcement, 16”-radius maple fingerboard with 24 jumbo frets.
The DK2HT Pro Series features an alder body, bound bolt-on neck (flat sawn) with graphite reinforcement, compound-radius rosewood fingerboard (maple in Pro DK2MHT and Pro DK2MQHT) with 24 jumbo frets, direct-mount Seymour Duncan JB (bridge) and ’59 (neck) humbucking pickups with five-way switching, single volume tone controls.
The seven-string B7MG features a beveled alder body, bolt-on quartersawn maple neck with graphite reinforcement and oil finish, compound-radius ebony fingerboard with 24 jumbo frets and side-dot position markers, 27” scale length, direct-mount EMG 707 (neck) and 81-7 (bridge) pickups, Jackson direct-mount HT-7 hard-tail string-through bridge, Jackson-branded Gotoh tuners and Dunlop locking strap pins.
The JS22-7 DKA Dinky JS Series seven-string features an arch-top basswood body, bolt-on maple neck, 16”-radius rosewood fingerboard with 24 jumbo frets and “piranha” inlays, 26.5” scale length, dual high-output Jackson humbucking pickups, single volume and tone controls, direct-mount hard-tail bridge, and die-cast tuners. Available in Satin Black.