March 28, 2014

I haven’t done this, but it could be handy.

Great post from Shawn Blanc. I remember every version of this app—the screenshots bring back memories.

Apple’s complaint, filed in 2012, says Samsung “systematically copied Apple’s innovative technology and products, features, and designs, and has deluged markets with infringing devices in an effort to usurp market share from Apple.”

“Instead of pursuing independent product development, Samsung slavishly copied Apple’s innovative technology, with its elegant and distinctive user interfaces product design, in violation of Apple’s valuable intellectual property rights,” Apple said in the document.

I love “slavishly copied.”

Daniel Eran Dilger on the Apple vs Samsung trial:

Anyone reading Wikipedia’s ostensibly encyclopedic recounting of the initial global lawsuits between the two companies would only get one side of the story: Samsung’s.

An Evening of Guitar Talk & Demos with Taylor’s Friendly Factory Experts

I love my Taylor.

Thoughts on Office for iPad and iWork

It’s important to recognize that Microsoft did a pretty good job in designing Office for iPad. It’s certainly better than what they did for the Surface. Having said that, I don’t find that I’m very excited by Office on the iPad.

Two of the biggest reasons people are excited about a product is that it solves a problem or that it’s entertaining. Office (and iWork for that matter) is a productivity suite, so it’s not very entertaining by its very nature. I’d argue that at this point, Office doesn’t really solve a problem either.

Microsoft is about four years late in solving a problem for users. The suite of apps should have been released near the introduction of the original iPad in order for it to have a full impact. Unfortunately, the delay gave—or forced—users to find an alternative. And they did—iWork.

Apple updated iWork on the Mac and for iOS devices giving users the ability to create, edit and share documents at their desks and on-the-go. Recently they made the suite of apps available for free, so, of course, most iOS and Mac users jumped at that opportunity and have been happily using iWork ever since.

I’ve been using iWork for years now and I don’t even think about Office any more. This isn’t because one feature set is better than the other, but rather availability—iWork was there for me, so that’s what I used. I also think the features of the iWork suite of apps is great for most users, including small and medium size businesses.

There will be some users that need a more robust spreadsheet app and they will be very happy to see Office for iPad. For most users, Office isn’t going to matter that much. When you add in the $99 subscription fee Microsoft is charging to use Office, it matters that much less.

Office for iPad will sell to large businesses, there is no doubt in my mind about that. There is also no doubt that Microsoft missed a massive opportunity in the mobile space by holding off on Office for iPad.

In my mind, Apple was pushed into making iWork better to make sure its users had a productivity suite that could handle the most common tasks. For that, we should thank Microsoft.

I don’t see the current market as “Office vs. iWork,” that battle is over for most of us. I see this as large businesses using Office because they already have subscriptions or they want conformity among their apps for employees. There is nothing wrong with that, but Microsoft missed out on a much larger market.

I launched the Office for iPad apps a few times—although I wasn’t able to do anything without a subscription—and I wasn’t all that impressed. Certainly not enough to pay $99 a year to unlock the apps, especially when I have Pages, Numbers and Keynote sitting there ready to use for free.

With its ability to import and export Microsoft documents, a better interface, and the ability to access your documents from any device for free, iWork has become the standard for most iOS users.

The challenge for Apple, if it wants to attract more large business users, is to make iWork more robust. Honestly, I think the company can do that fairly easily if it puts the engineering teams to work on it, but I don’t think it’s a big priority for them.

The challenge for Microsoft is to make Office for iPad accessible to more users. That would mean cutting out the $99 subscription price, or at least making it more attractive. I can’t see Microsoft doing that.

I have no plans to buy a subscription to use Office for iPad, simply because I don’t have to. iWork suits my needs perfectly and I’ve been running my business successfully for years using the apps. I have no reason to change.

Solve a problem or be entertaining. Office for iPad does neither for me.

Billboard has long charted the successes in the music industry. Making it to the top of the Billboard charts means money to a band and a label. The charts themselves are used as intelligence data by the industry, tracking trends and emerging artists.

But with the emergence of iTunes, Pandora, and Spotify, the Billboard charts are fading in relevance. Rather than fade away, Billboard cast their lot with Twitter to produce a set of charts that track song and artist mentions, rather than downloads.

On Thursday, the two companies announced a plan to create the Billboard Twitter Real-Time Charts: continuously updated lists of the songs being discussed and shared the most on Twitter in the United States. The charts, to be published on Billboard.com and through the publication’s Twitter feed, are expected to be introduced in May.

“We have been looking for a way to do a real-time chart for some time,” said John Amato, co-president of the entertainment group of Guggenheim Media, a division of the private equity firm Guggenheim Partners, which owns Billboard. “We couldn’t think of a better way to do that than with Twitter.”

Music is the most widely discussed topic on Twitter, and seven of the top 10 accounts are those of pop stars like Katy Perry, who has the No. 1 Twitter account with nearly 52 million followers. But the company has struggled to find ways to exploit its music-related traffic, and the Billboard deal suggests an effort by Twitter to correct one of its rare public missteps: its #Music app.

I think this is a clever idea. It’ll be interesting to see if this catches on with the industry.

Every time I read about Android and malware like this, I shudder at the though of bringing an Android phone or tablet into my universe. I know Android is popular, but I just can’t get my head around why people seem not to care about this problem. Am I missing something?

Read the article for all the details. [Via BGR]

Just thinking about the process of making my way down this map both scared me and filled me with wonder. I would love the chance to dive this cave. At least virtually.

At 2,197 meters (7,208 feet) the Krubera cave is the deepest on Earth. Located in the Arabika Massif, of the Western Caucasus in Abkhazia, Georgia, it extends for 13,432 kilometers (8,346 miles.)

Here’s the wiki page for the Krubera cave.

To complement the earlier post about the Threes team, here’s some background on the creation of 2048. One interesting comment:

Cirulli said he has made a “few hundred bucks” off of the game from player donations, but has not advertised on the website. He added that his intention was never really to make a profit and he is “extremely satisfied” with the money he has received.

The question in my mind is, where’s the harm here? Both games are fun, and it seems like the Threes team made their money. Is there room for both in the world? I think there is a line, but I think a money grab is where that line gets crossed. To me, this was more of an homage, an inspired weekend project, than a ripoff. But to be clear, I can certainly understand why this doesn’t sit well with the Threes team, who worked so very hard to bring their originally crafted beauty into the world.

Just some food for thought.

UPDATE: I love writing for the Loop. I also love (mostly) the comments that come from the community. I’d like to excerpt two on this post:

No Dave, just no. Why is it perfectly OK for this guy to rip off all the development work that the Threes team did? He says his game is based on 1024! which is a free app store game which blatantly states that it’s a free version of Threes. What really sticks in my throat is the self important note on the 2048 site: “Note: This site is the official version of 2048. […] All other apps or sites are derivatives or fakes, and should be used with caution.” WTF? His is “official” and he warns against derivatives or fakes?? His game is a derivative of a derivative. What right does he have to warn about any other rip offs?

And this one:

The problem is exactly as was stated by the Threes team – they got their thunder stolen. Actually, it’s the exact same problem Apple has with Samsung. You spend an inordinate amount of time working on something, only to have some asswipe rip you off in a few minutes. The CNBC article makes it look like the kid is some sort of genius for coming up with the idea in a weekend, when all he did was copy someone else’s hard work. Where is the article on Threes? Or even a mention? Whether 2048 charges for it or not, he’s still taking money away from the developers by giving away their hard work for free. It also opens up the flood gates for other cloners…

I have to say, I really did not see this clearly. Mea culpa. These are fair points and I wanted to make sure that anyone reading this post got to see this perspective. Thanks to Collider and GadgetGav for taking the time to write these up. Good on you.

This is not quite what you think. This is not about building an animation studio, but about using the techniques that Pixar leveraged into their great success to produce your own great success.

As a brand, Pixar–with 14 consecutive No. 1 box office hits and $7 billion in worldwide ticket sales–has come to stand for consistently wondrous excellence, thanks largely to the leadership of president Ed Catmull and chief creative officer John Lasseter, and an era of oversight by longtime owner Steve Jobs. And much has been written–most recently, Ed Catmull’s Creativity, Inc.–about how exactly the company goes about creating lightning in a bottle time and time again. Recently, Disney has adopted some of its tactics that helped push its hit film Frozen to a $1 billion box-office smash.

But the question remains: can that kind of success be replicated anywhere?

Thoughtful stuff, well worth the read.

It’s the nature of the App Store that as soon as original hits the store, the cloners start their copiers. There’s been a lot of talk about Flappy Bird and the huge number of clones it spawned. But it’s true of just about every successful app.

From the team that created Threes:

It’s been a weird and awesome couple of months. Our expectations for our tiny game were well, fairly tiny. Basically, we hoped it’d do better than Puzzlejuice. It did. By a lot. It’s still hard to address the world’s response with something beyond a wide-eyed daze but essentially we couldn’t be more thrilled. Duh.

But there’s another side of that daze that we wish to talk about. The rip-offs.

I think this is a terrific read. The comments come across as honest, not bitter, and I think the points made are fair ones. I would suggest that you start by reading about the game 2048, if you are not familiar with it. And, of course, give Threes a try.

Be sure you don’t miss the email exchanges between the creators as the game evolves. Great stuff.

Yesterday, Microsoft released Office for iPad (here are the App Store links). They then tweeted this little gem:

Office 365 is here for iPad. First 50 people to bring in their iPad starting 3/28 will get @Office free for 1 year. http://msft.it/6017gImP

Good idea on Microsoft’s part, though I think they should give those out to all comers. Get everyone on the train. [Via 9to5Mac]

While one of the big holdups for Office for iPad was getting the software just right, another was Apple’s policy that apps that sell things — including subscriptions — use Apple’s in-app purchase mechanism and hand over 30 percent of that revenue to Apple.

This had been a big sticking point historically, so it was one of the key question marks looming over this launch.

Indeed, Microsoft does offer Office 365 subscriptions within the just-released Word for iPad and the other Office apps and, yes, it is paying the 30 percent cut, Apple confirmed to Re/code. Microsoft declined to comment on the matter.

Wonder if that was the real sticking point that kept iPad versions of Office in the can? Maybe the previous regime refused to budge, newer thinking prevailed? Just a thought.

March 27, 2014

To understand why Oculus Rift matters, it helps to know who John Carmack is… He’s responsible for Quake, the first true 3-D game, which begat Halo and Call of Duty and all the rest of it. Carmack did for computer games what Masaccio did for painting: he turned a plane into a space.

Carmack is a genius.

Do it for Denmark

Denmark needs kids!

If you are going to invest huge money in a college education, it seems reasonable to at least consider the financial benefits of that education over the long haul. The surprise winner in all this? Harvey Mudd College.

Interesting read. Take it all with a grain of salt.

Bonnie Cha takes the new Office suite for a spin.

Office for iPad is free to download, and gives you the ability to read Word documents, work with Excel data and present PowerPoint presentations at no extra cost. But, like Office Mobile, to really unlock the full potential of the suite (editing and creating documents), you need an Office 365 subscription, which starts at $99.99 per year for the Home Premium edition (students get a bit of a break with an $80 Office 365 University edition; the $70 Office 365 Personal edition will also be supported when it launches later this spring). This gets you five downloads of the full Office suite for Macs or PCs and five tablets.

For Office 365 subscribers, it’s a no-brainer. Office for iPad is a great addition, and you should definitely download it. It’s certainly the best iPad office suite I’ve tested to date. For everyone else, it may come down to how much you use the Microsoft Office suite in your professional or personal life, and how much you plan on working on your iPad. If your answer is “not much,” or it’s simply too expensive, there are capable and cheaper alternatives like those from Apple, QuickOffice and Documents to Go.

Follow the headline link to watch Satya Nadella discuss Microsoft’s cloud and mobile strategy and, more importantly, watch the rollout of Microsoft Office for iPad.

I have to say, I find Nadella likable. Certainly more likable than that last guy.

Microsoft Office apps now live in the App Store

As promised in their press briefing today, Microsoft Excel, PowerPoint and Word went live in the App Store at 11a PST today.

Here are the links for the iPad versions of Excel, PowerPoint and Word.

They are all free, but require an Office 365 account for much of the functionality.

Microsoft today announced Office for iPad, a trio of apps that bring Word, PowerPoint and Excel to tablets. Those should be showing up in the App Store shortly — around 11AM Pacific (2PM Eastern), to be exact.

I’m looking forward to seeing it.

Apple offers “Refund for In-App Purchases made by a minor”

Apple sent an email today to its iTunes account holders who have made in-app purchases. The email gave account holders the chance to ask for a refund for any and all in app purchases made by a minor.

I think this is beyond fair. Here’s the text of the email.

Dear iTunes account owner,

Apple is committed to providing parents and kids with a great experience on the App Store. We review all app content before allowing it on our store, provide a wide range of age-appropriate content, and include parental controls in iOS to make it easy for parents to restrict or disable access to content.

We’ve heard from some customers that it was too easy for their kids to make in-app purchases. As a result, we’ve improved controls for parents so they can better manage their children’s purchases, or restrict them entirely. Additionally, we are offering refunds in certain cases. Our records show that you made some in-app purchases, and if any of these were unauthorized purchases by a minor, you might be eligible for a refund from Apple.

Please follow the steps below to submit a refund request:

• Find your in-app purchase records. Check your email for iTunes receipts or use a computer to sign in to your iTunes account and view your Purchase History.
• Use this link to submit your refund request to Apple.
• Provide the requested information and enter “Refund for In-App Purchases made by a minor” in the Details section.

Apple will review your request and contact you via email about your refund status. All refund requests must be submitted no later than April 15, 2015. If you have any questions or need further assistance with your refund request, please contact Apple. To learn more about parental controls in iOS, please see this article.

Thank you.

App​le

I’m happy that Gibson honored Skunk with his own model, but I was never a big fan of the Firebird.

BusyContacts is a complete replacement for the built-in Contacts app on OS X that is designed to make creating, finding, and managing contacts faster and more efficient.

From the same company that brought us BusyCal.

Journalists spotted that ministers at a cabinet meeting were no longer using Apple tablets, and minister Nikolai Nikiforov confirmed the changeover “took place not so long ago.”

He said the ministers’ new Samsungs were “specially protected devices that can be used to work with confidential information.”

Something smells fishy here.

Nikiforov denied that Russia was clamping down on US technology in response to Western sanctions imposed over its takeover of Ukraine’s Crimea peninsula.

Ah, that was it. Walks like a duck, quacks like a duck. Political bullshit is what it is.

There is a ton of great data to sift through. Amazing how big an impact Flappy Bird had on the App Store.

To cherry pick a few comments, there’s this:

Even though it was only available for nine days in February, Flappy Bird accumulated a huge number of downloads in that time, taking it to the top of the monthly rankings on both iOS and Google Play. However, its influence extended beyond its own rank, as publishers battled to fill the void left in its wake. This was particularly evident on iOS, where an additional four games inspired by the phenomenon appeared in the Top 10.

And this:

Television advertising appears to be becoming an increasingly common marketing channel for mobile game publishers. While successes have been evident in Japan for some time, including titles such as パズル&ドラゴンズ (Puzzle & Dragons), the practice is now spreading to Western markets. In February, Farm Heroes Saga, Big Fish Casino, and Clash of Clans all saw gains in rankings following TV commercials aired in the United States.

And this:

Despite its shortened stay, Flappy Bird amassed enough downloads to remain in the top spot for monthly downloads on the iOS App Store. Its influence extended much further than that though, with one analysis finding a Flappy Bird-style game being added to the iOS App Store every 24 minutes. Splashy Fish was the most successful of these in terms of downloads, and publisher redBit stated it was being played 250 million times per day. The phenomenon also brought three more similar titles – Ironpants, Fly Birdie, and Flappy Wings – into the Top 10 for February. In addition, another of .Gears Studios’ titles, Super Ball Juggling, extended its strong performance from late January to join the Top 10 in February. Even a month after it was withdrawn, Flappy Bird mania hadn’t subsided – four of the top ten titles by daily downloads in the United States were inspired by the game. For those who missed the original the first time around, there may still be hope – creator Dong Nguyen has suggested that he might restore Flappy Bird to the app stores.

This is absolutely fantastic.

A 22-year-old woman from the Netherlands who suffers from a chronic bone disorder — which has increased the thickness of her skull from 1.5cm to 5cm, causing reduced eyesight and severe headaches — has had the top section of her skull removed and replaced with a 3D printed implant.

How fortunate is this woman that 3D printing technology was available to her surgical team. I can’t get over how cool this is.

You’ll now be able to tag up to 10 people in a tweeted photo:

Tagging people in a picture makes conversations around photos fun and easy. And tagging doesn’t affect character count in the Tweet — you can tag up to 10 people in a photo and still have all 140 characters at your disposal, making it easier to connect with your friends. If you’re the one being tagged, you’ll get a notification. You can adjust notifications, as well as who can tag you, in your Settings. To learn more, read this Help Center article.

You can also attach up to 4 photos in a single tweet:

And now, you can also share a series of photos that automatically create a collage. Just tap on a preview to get the full image and slide through the group. The ability to upload multiple photos is starting to roll out today on iPhone, and is coming soon to Android and twitter.com. Whether you’re on iPhone, Android or twitter.com, you can view Tweets with multiple photos.

I’ve tested both of these features on the official Twitter app. They work. Not sure how much work is involved in adding these features in 3rd party apps. Hopefully, the Twitter team gave them some advance notice, so they can roll both features out quickly.

On March 27, 2014, the US Patent & Trademark Office published a patent application from Apple that reveals an all-new iPad smart cover configuration that includes a keyboard panel. One of the aspects of this design which differentiates itself from Microsoft’s Surface tablet cover is that Apple’s keyboard has been uniquely designed to double as a multi-touch gesture keyboard eliminating the need for a touchpad.

A user may provide input to iPad by striking the smooth surface overlay above a particular key and provide input to the iPad by sliding gestures.

In order for the keyboard to receive touch input, the keyboard may be configured to detect the location of one or more touches or near touches at the surface of the keys based on measurements of physical phenomena that occur near the surface when those touches or near touches occur.

This is a patent, not a product design, so the implementation details will obviously evolve from what’s laid out in the patent drawings. But I like the premise, the idea that you can gesture on the surface of the keyboard itself.

March 26, 2014

We were excited to see what we could do with iBeacons at the show. We focused on using iBeacons in a way that was both exciting and appropriate for the event. We settled on check-in to speed up people getting their badges and a game to help people investigate the show floor and highlight how beacons can help explore large environments.

Great to see.