Apple

Short name setting for Messages app

Apple added a setting for iOS 7 to display short names (Lynn) or full names (Lynn Fullerton) at the top of your Messages window. This change to a short name default can be an issue, especially if you’ve got more than one Lynn in your life. Good tip.

Schools report iOS 7 strips filters from student iPads

Seems like something in iOS 7 is stripping the filters that schools set up to prevent students from accessing adult content.

“Apple did not realize that installing iOS 7 would remove our (and thousands of organizations across the country) safety protection measure, which now makes the iPad devices unfiltered when accessing the Internet away from school,” said a memo from the Manitou Springs (Colo.) School District 14 to parents, verified by AllThingsD. “In the short term, the district will be collecting iPad devices at the end of each day until the safety protection measure is reinstalled.” And Manitou Springs School District 14 is not an isolated case. According to Apple’s support forums and some external IT discussion boards, schools across the United States are grappling with the issue, which is causing a lot of angst and frustration for administrators.

Hopefully, Apple can get this fixed quickly, before it injures their reputation with schools.

Apple confirms iMessage issue, says fix in the works

There’s a reported fix that works for some, though not 100%:

AppleInsider reported on Monday that a simple procedure has successfully eliminated the bug for many users: Disable iMessage in Settings -> Messages, Reset the iPhone’s Network Settings under Settings -> General -> Reset Reenable iMessage.

While the method worked, and continues to work, for most iPhone owners afflicted with the iMessage bug, some have reported that the message failures reappeared after a few hours, forcing them to repeat the steps above.

There’s conjecture that the upcoming 7.03 update will contain this fix. Let’s hope so.

How Siri found a voice

I’ve always been fascinated by Natural Language Processing (parsing language into a computer understandable form) and speech synthesis (turning raw text into an human sounding spoken voice). Siri is an example of both of these technologies at work.

This article and the video below does a terrific job filling in some of the blanks on how tech like Siri evolved over time and how it works.

Judge rejects Apple’s motion against Lodsys

Back in May, 2011, a number of small Apple developers using Apple’s in-app payment system received a legal complaint from Lodsys, threatening a lawsuit if the developer didn’t agree to license a specific Lodsys patent.

Within months, that brought a legal challenge by Apple, which saw a clear threat to its ecosystem. Apple had already paid to license Lodsys patents when they were in the hands of an earlier owner—Intellectual Ventures. So Apple went to court, arguing that Lodsys can’t demand additional payments by threatening iOS developers.

Now, after two years of litigation, it’s back to square one. The East Texas judge overseeing Lodsys’ systematic patent attack on app developers has refused to even consider Apple’s motion. Instead, he allowed the patent-holding company to settle all its cases—and then dismissed Apple’s motion as moot. By doing so, US District Judge Rodney Gilstrap—who has inherited the patent-happy East Texas court that once belonged to patent-troll favorite T. John Ward—has enabled Lodsys to threaten developers for months, and perhaps even years, to come.

This is infuriating.

The problem seems to be that all of the iOS developers mentioned in Apple’s complaint have, quite understandably, settled with Lodsys.

Judge Gilstrap ruled that Apple’s motion only applied to the seven defendants in the case. If they were out, the case was done. He ignored the Apple and developer arguments about the widespread nature of Lodsys’ campaign, declining to see any broader issue.

While Apple’s legal challenges continue, Lodsys continues to sue developers. In the meantime, Lodsys is getting countersued by companies they have pursued, such as Martha Stewart Living Omnimedia.

Lodsys had demanded Stewart pay $20,000—$5,000 for each of its iPad apps. Instead, Stewart sued Lodsys in Wisconsin, where Lodsys CEO Mark Small lives. (Lodsys’ official office, like so many patent-holding companies, is just an office suite in Marshall, Texas.)

Despicible situation.

Apple overtakes Coca-Cola as most valuable brand

InterBrand does this study every year.

Apple Inc.’s brand value jumped 28 percent to $98.3 billion, Google Inc. (GOOG) is now in second place at $93.3 billion, and Coca-Cola Co. has slipped from the top seat after 13 years to third place at $79.2 billion.

The annual study, closely watched by the industry, determines a brand’s value by examining its financial performance, role in influencing consumer buying and ability to secure earnings. The Top 10 is rounded out in descending order by IBM, Microsoft, GE, McDonald’s, Samsung, Intel and Toyota.

Pretty interesting.

China change brings huge opportunities for Xbox One, PS4, and Apple

A single change made by China’s State Council will bring huge repercussions to the video game industry.

For the past 13 years, the sale of video game consoles was banned in China. China’s State Council has now decided that video game consoles can be sold across the entire country so long as the foreign companies establish sales and production operations in Shanghai’s new free trade zone.

The only caveat here is that PS4 and Xbox One may not see the benefits of the new market for a few years. The new policies will roll out over the course of the following three years. It’s still a savvy move on China’s part. Console manufacturers and game developers would love to leverage China’s population of 1.4 billion people as new customers, and China would love to get its new trade zone brimming with successful, modern businesses.

At the same time, Apple shifted their China iPhone release policy.

The iPhone 5 sold around five million units through the opening weekend, while the 5S and 5C sold around nine million units combined during its opening weekend, with the 5S significantly outselling the 5C. Did the addition of a new, somewhat gaudy gold color and an easily-bypassed fingerprint scanner really make four million sales worth of a difference? Perhaps, but the 5S (and 5C) was the first time Apple began selling iPhones in China on release day, rather than after a long delay.

Editorial aside, the point is worth noting that China is opening up their markets and Apple was quick to take advantage of that fact. This is a huge change to the tech sector and, I think, just the tip of the iceberg.

Woz and Bushnell share the stage at C2SV conference

One of the founders of Apple and the man who brought video gaming to the masses, together onstage for the first time (at least as far back as they can remember).

They covered a lot during an hourlong conversation before a packed room at the San Jose McEnery Convention Center on Friday afternoon, from Steve Jobs and data encryption to the early days of Silicon Valley and the future of robots and computing as machines get smarter and smarter. But the sense you got from both of these valley pioneers is that, for the most part, they had a lot of fun building the future and the idea of having fun still figures into their decisions.

A lot has been written about Steve Jobs and Woz’s roles in building Breakout for Atari. But this is the first time Woz and Bushnell have told that story together.

Both Bushnell and Woz said they never really saw the negative, blustery Jobs that people talk about, though they heard about it. Woz did tell an amusing story about developing the game “Breakout” for Atari on Jobs’ suggestion. He jumped at the chance to create a single-player version of Atari’s popular “Pong” for Bushnell. “Then he said you have to do it in four days,” Woz recalled.

Bushnell laughed at the comment. “I didn’t tell Jobs four days,” he said.

Woz said he was pretty sure that Jobs was trying to buy into a farm in Oregon and needed the money to do so in four days, so he set Wozniak on that insane schedule (a deadline Woz hit, by the way).

Cool stuff.

Apple’s iTunes Festival ad

Apple’s new iTunes Festival ad.

“60 great artists. 30 amazing nights. Live and free on iTunes.”

You can still download the free iPhone or iPad app and access performances from each artist. Additional performances are available for purchase in iTunes.

Bring back some great memories, Jim?

Major League Baseball to roll out Apple’s iBeacon tech in stadiums

This is very smart.

In a bid to make the ballpark experience more engaging for fans, Major League Baseball plans to roll out Apple’s new iBeacons technology to deliver targeted information and offers based on a fan’s location within the park, according to a new report.

Plan on seeing this in place at the beginning of next season. Brilliant!

Crazy sales data and the beating heart beneath

This is an interesting take on the Phone sales data.

If this single product were its own company in the Standard & Poor’s 500-stock index, IPhone Inc. would outsell 474 of those companies—ranking between Wells Fargo (WFC) ($90.5 billion) and Marathon Petroleum (MPC) ($84.9 billion). The iPhone’s $88.4 billion in annualized revenue tops 21 of the 30 component companies in the Dow Jones industrial average—it would be the ninth-biggest stock in the Dow 30.

I’ve been an Apple fan since the Apple II days, have watched the company go through the wringer, teeter on the edge, bear a lot of trash talk. To watch this success unfold is incredibly gratifying to me. And, I’m sure, to the rest of the community.

I think this long time underdog status is part of the reason Apple fans are so enthusiastic about new product rollouts. Samsung can easily see the quality of the product, but I think they can’t see the beating heart underneath it all.

Apple TV introduces “tap to setup”

Have a new 3rd generation Apple TV and an iOS device that supports Bluetooth Low Energy? Then you have everything you need to do “tap to setup”. Follow the instruction in this Apple support document.

In a nutshell, you touch your iOS device to your Apple TV and a login screen will appear on your device. Login to your Apple ID, follow the instructions, and your Wi-Fi network and password, iTunes Store account, and Language and region format preferences will be transferred to your Apple TV.

This is cool. I bet the next Samsung phone will do this, too!

Complete Jonathan Ive, Craig Federighi Businessweek interview

This is the complete text of Businessweek’s interview with Jonathan Ive and Craig Federighi, parts of which appeared last week. Every bit as revealing as the Cook interview. I get a real sense of the excitement these two have working with each other. Clearly, they love what they are doing. This from Ive:

I have always found—and I know the ID team has always found—that the discoveries you make when you are lucky enough to sit next to somebody who represents a completely different expertise, those discoveries can be really profound, and they’re really exciting.

Federighi on process:

We would prototype. We would review how it felt. Did it really work in the way we hoped it did once it was in our hands? We would get versions of it that we would live on, and then we would get together and we’d say, “I’m using it and I like this, but this bit is not coming together quite the way we wished,” and we’d iterate. So a lot of those conversations are just driven by perfecting the product together.

Ive on the emergence of parallax:

One of the things that we were interested in doing is, despite people talked about this being “flat,” is that it’s very, very deep. It’s constructed and architected visually and from an informational point of view as a very deep UI, but we didn’t want to rely on shadows or how big your highlights could get. Where do you go? I mean, there is only so long you can make your shadows.

It wasn’t an aesthetic idea to try to create layers. It was a way of trying to sort of deal with different levels of information that existed and to try to give you a sense of where you were.

There’s so much great stuff here. Interesting to hear their back and forth on complexity and collaboration, on working for Tim Cook, and the changes Tim Cook brought to Apple’s supply chain. Brilliant read.

More iPhone slo-mo goodness

Some of these are fantastic. My favorite? The hackey-sack guy in the Apple Store. Wow.

Fake “waterproof iPhone” ad wreaking havoc

No. Your iPhone is not waterproof.

“Update to iOS 7 and become waterproof” claims the ad (see below) explaining that “In an emergency, a smart-switch will shut off the phone’s power supply and corresponding components to prevent any damage to your iPhone’s delicate circuitry.”

C’mon, people. Use your noggin.

Tough times for Apple analysts

Tim Cook’s promise to “double-down on security” seems to be working, at least as far as analysts are concerned.

Fast forward to this year’s iPhone lauch: Munster, after observing iPhone 5c & 5s launch day lines and taking notes, reiterated his firm’s prediction of weekend sales of 5 to 6 million, detailed as “2.5 million iPhone 5s” and “3 million units” of iPhone 5c.

In parallel, KGI analyst Ming-Chi Kuo predicted sales of 6 to 8 million.

When Apple announced sales of 9 million iPhones over the weekend, Munster told Bloomberg, “When I saw that 9-million number, I basically fell out of my chair.”

This from a guy who is traditionally on the high side when it comes to predicting Apple unit shipments.

iMessage for Android. Yikes.

Jay Freeman, better known as Saurik, has taken a closer look at what’s happening under the hood with iMessage Chat and he raises the concern that your information might not be secure as it passes through the app maker’s servers in China before it’s sent on to Apple. Fellow developer Adam Bell claims the app is circumventing Apple’s restrictions by spoofing chat requests as a Mac mini.

Scary.

What 64-bit brings to the iPhone 5s

This review of the iPhone 5s is about what you’d expect. The author loves his new phone, points out things other reviewers have also raved about. But this bit focused on the difference with apps specifically compiled for the iPhone 5s’ 64-bit processor, vs their 32-bit iPhone 5 counterparts:

For instance, Night Sky 2 — it’s among those apps compiled in 64-bit — clearly gains speed during startup. It launches in 2.7 seconds on the iPhone 5S, compared to 4.6 seconds on an iPhone 5. Although 1.9 seconds may not sound like much, it’s still an indicator of the kinds of speed gains we’re likely to see as more apps are updated.

A better test of the new architecture is the new game Infinity Blade 3. For this quick test, I rebooted both devices and launched the game before running any other apps. From the moment I launched the game until the introduction animation ran, I found the iPhone 5S to be surprisingly faster than its predecessor. On first launch, the iPhone 5S needed 47 seconds to clear the loading screen and begin the animation, 14 seconds faster than the iPhone 5. For the second launch, I rebooted the phones again before launching the game. The iPhone 5S reloaded the game in 17.8 seconds compared to 48 seconds for iPhone 5. On the third attempt, the iPhone 5S needed 19.8 seconds, the iPhone 5, 37.9 seconds.

Those are some pretty significant differences.

Chaos Computer Club hackers trick iPhone fingerprint scanner

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Interesting, but required a bit of Mission Impossible trickery to make it work.

The CCC started by photographing a fingerprint with 2400 dpi. Next the image was inverted and laser printed at 1200 dpi. To create the fingerprint mask Starbug finally used, latex milk was poured into the pattern, eventually lifted, breathed on (for moisture), and pushed onto the sensor to unlock the phone. In this sense, it’s hard to definitively state the hackers “broke” the TouchID precautions, because they did not circumvent the security measure without access to the fingerprint.

This does raise a fair question, though. How usable are the fingerprints we regularly leave on our phones? How susceptible is the iPhone 5s to this technique?

How to wipe your iPhone, iPad, or iPod touch

Getting ready to sell or give away your iOS device? Bookmark this page. The instructions are simple enough, but handy to have this page around when the time comes.

Samsung films people waiting in line at Apple iPhone rollout

Samsung sent out a film crew to film the excitement and anticipation of the crowds waiting for their new iPhones. The most telling part of the article was this quote:

“Other companies release new phones, but there’s not as much passion and heat [from buyers],” a Korea-based producer from Samsung Broadcasting Center/Cheil Worldwide, who asked not to be named, told CNET at the iPhone launch. “It’s only Apple. Why? We’re curious.”

Ask us, we’ll tell you.

How to improve your iPhone battery life under iOS 7

This article has some excellent suggestions for steps you can take to improve your battery life under iOS 7. I’ve played around with these for a few days and can tell you that these have made a huge difference in my battery usage. The two changes I think made the most difference (your mileage may vary) for me were setting my brightness to 50% (still plenty bright) and reducing the motion of the user interface. With the latter, I do lose the parallax effect, which I do miss, so I’m going to turn that setting off so I get parallax back, see how that affects my battery life. Note that this is the same setting that addressed Shawn’s motion effects post from yesterday.

iOS 7’s motion effects are triggering vertigo and nausea symptoms

Stuff:

A major change in Apple’s iOS 7 update was its sleek, minimal aesthetic; however, the amount of motion now found within is anything but minimal.

The net result: “It feels to me like the whole screen is moving, and it generates a sort of motion sickness. I feel dizzy and can feel the very beginnings of nausea kicking in.”

It’s not as bad as full on motion sickness for me but I do find the animations to be annoying eye candy I wish I could toggle off.

Grand Theft Auto V generates $1B in three days

One billion dollars in 3 days. Wow. For comparison, it took Call of Duty: Modern Warfare 3 16 days to hit $1B, back in January 2012. Then Call of Duty: Black Ops 2 hit $1B in 15 days this past December. 3 days is astonishing.

Grand Theft Auto has been keeping Take-Two afloat during the down times, as the series has an extremely long tail (the volume of sales over time following release). Not only does a new release spike revenues, but it also incentivizes gamers to investigate the back catalog (sometimes spurring purchases of already owned games on new platforms). GTA V will be even more significant should the title see staggered releases on PC and next-generation platforms (as I suspect it will). At this point, Call of Duty is going to have a nearly impossible time beating GTA’s sales this year, ending a four-year streak.

With numbers like these, it is no wonder that Apple has added support for game controllers into iOS 7. Will game controller support be the force that erodes the chasm between iOS devices and traditional consoles like the Xbox and PlayStation? Time will tell.

Tim Cook visits Apple Stores, tweets about it

I love that Tim Cook did this. What a great surprise for folks queueing up to buy the iPhone 5s. Phil Schiller and Eddie Cue also made the rounds of the Palo Alto area stores. Fantastic.