Kyle Richter paints a picture here, projecting Apple’s path to a seat at the console table.
Apple has sold roughly 700 Million iOS devices since the introduction of the original iPhone, in addition they have sold in excess of 13 Million Apple TVs. Compare that to the 78 Million (as of March 2013) PlayStation 3′s sold since it was released in 2006, and 78.2 Million Xbox 360′s sold from its release in 2005 through June 2013. It is no wonder that the iPod touch (and iPhone) is considered one of the world’s leading gaming platform, with roughly 9x the sales of traditional consoles. When looking at the number of available titles, Xbox 360 comes in with 958 games, PS3 with 793 available games, and iOS with an almost unbelievable 166,510 games. Yes, the average quality of an Xbox or Playstation game is higher than that of the average iOS game, but that is a trend that we as developers can change. The average Xbox game sells for $24.60, while the average Playstation 3 game sells for $28.92, once again the almost unbelievable number for average iOS game price is 76¢. So, Apple has significantly more devices, with an exponentially larger game selection, at a fraction of the cost. This is a good position to be starting from.
This is just the starting point. Read the whole thing. Agree or disagree, this is excellent food for thought.