Wired’s take on Apple Music

Wired:

When Apple acquired Beats Music in early 2014, the company’s intentions were clear: It needed to enter the music streaming game—quickly. Since then, Apple was mum on its plans for the service, and questions flew: Would Apple wash Beats clean of its identity? Would the union produce some hybrid of Apple’s OCD proclivities and Beats’ bubbly personality? What, people wondered, could a merging between two very different aesthetics produce?

After WWDC, we have our answer: Apple’s design sensibilities still rule supreme. At WWDC, Apple showed off Apple Music, a music-streaming app that draws heavily on iTunes’ DNA, with a recessive Beats gene or two thrown in for good measure.

One correction:

The cluttered result is a natural side effect of making a music app. “Designing music apps is inherently challenging because of how many things you can do with music,” says Chris Becher, the head of product at the streaming-music service Rdio and a former product manager at Apple.

They quote Chris several times in the article, spelling his name consistently as Becher. Chris Becher is really Chris Becherer. Just a nit.