Overcast 3: Marco’s walk through a huge design update

Marco Arment, on the design remake of Overcast:

Overcast 3 is now available, and it’s a huge update, mostly in the design and flow of the interface. I’ve been working on it since last summer, informed by over two years of testing, usage, and customer feedback.

I designed Overcast 1.0 in 2014 for iOS 7, and it was a product of its time: it used ultra-thin text and lines against stark, sharp-edged, full-screen white sheets and translucent blur panes, with much of the basic functionality behind hidden gestures. That fundamental design carried through every update until today.

Marco clearly went over every inch of this app with an interface updater. The app still feels familiar, but there are a ton of nuanced changes.

If you are a podcast fan, take a few minutes to make your way through this post, learn about the tweaks, bells, and whistles.