The Double-Drawn Method of Icon Design

John Marstall:

The approach involved creating the icon twice: once as a textured 3D model, and again as a stack of Photoshop shape layers. This seemed nuts — doing twice the work for the same result. Yet there are benefits. The freedom to scale up an icon indefinitely without rerendering is among them. But, more importantly, the Russian “double-drawn” method affords a much higher degree of control.