Sir Jony Ive talks about the Apple Pencil

Tony Chamber, Editor-in-Chief of Wallpaper Magazine, had the chance to speak with Sir Jony Ive about the Apple Pencil.

Some highlights:

It was fundamentally important originally not to develop a user interface that required another instrument. It was important that we develop the UI based upon multi-touch, based on our fingers. The reasons are obvious. I think it is equally obvious that you’re just not as dexterous as you are with a pen or a pencil for certain things.

And:

You saw just how low the latency was, how quickly we can draw and how quickly we can render video. There was some substantial, deep technology to develop to make the pencil work as intuitively and naturally as hopefully you saw.

And:

I like the name Pencil much more than stylus because stylus seems a product that’s about technology. Pencil, to me, seems very analogue in its association. But what is challenging is that it will become many things. There’s an incredible painting app and very powerful drawing apps. For some people it will be a graphic instrument and to others it will be a fountain pen. One of the technologies within the Pencil means that as well as detecting pressure, we are also detecting the angle of the pencil. All of which is particularly relevant for being able to create a very natural experience. As an object it needed to be relatively neutral as it can take on the identity of a pencil or ink pen or paint brush or charcoal.

And:

I think there’s a potential to confuse the role of the Pencil with the role of your finger in iOS, and I actually think it’s very clear the Pencil is for making marks, and the finger is a fundamental point of interface for everything within the operating system. And those are two very different activities with two very different goals.