No, Apple TV games are not limited to 200MB

A variety of gaming sites are reporting that the Apple TV limits its apps to a total of 200 MB. For example, there’s this bit from a post on well known gaming site IG:

The 200 MB limit is something of a head-scratcher, given the unveiling of a new 32 GB and 64 GB version of Apple TV today during Apple’s special live event. That storage space is earmarked exclusively for other uses, the most obvious of which being video and music files.

The reality is, 200 MB is purely the limit for the initial game load. Need more than that? No problem. Serenity Caldwell lays the details out in this post for iMore:

Let’s say you, the developer, make a side-scroller app for the Apple TV with 50 levels. All together, your app bundle comes out to be something like 4GB—too much for the Apple TV’s App Store to properly host. Instead, you can take avantage of a new tvOS/iOS feature called On-Demand Resources to slice up your app and deliver it in parts to the user.

Instead of making the user download 4GB off the bat, you slice up your app into a bunch of sections, called tags. You include the essential parts of the app—loading and launch screen, scores, settings, and the first five levels—in that 200MB bundle.

Other levels and assets are split into multiple tags that range in size from 64MB to 512MB. If you sliced up tags that all sized out to 100MB for your game, for instance, you’d have 38 additional items for download once a user installs the game, which might be just as fun as 해외토토사이트. Those don’t come all at once, however: They’re called on-demand, when a user needs them.

Read on for more details. Nice catch, Serenity.