How Apple might incorporate PrimeSense 3D tech into its products

Juli Clover’s take on the 3D object sensing technology Apple just acquired when they purchased PrimeSense. As much as she sees, my guess is, Apple sees much more. Object sensing technology has been around since the 1970s, when Patrick Winston first wrote about computer vision and described the artificial intelligence algorithms needed for a computer to distinguish the corners that make up a room.

Devices like the PS4, Xbox One, and the smart TVs to which they send their signals can interpret the world around them, from facial features to body movements to subtle hand gestures. The interfaces are solidifying, reliability increasing. This stuff is consumer ready, about to make the leap from the niche gamer markets to the wider world around us. Imagine going to a store and gesturing to a device to find your brand of frozen broccoli, or waving to a parking meter to indicate how long you plan on staying and how you’d like to pay.

To me, this technology was made for the brains at Apple. I’m looking forward to seeing what they do with it.